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- #import "SceneDelegate.h"
-
- @interface SceneDelegate ()
- @property NSUserDefaults* defaults;
-
- @end
-
- @implementation SceneDelegate
-
-
- - (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
- // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
- // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
- // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
- }
-
-
- - (void)sceneDidDisconnect:(UIScene *)scene {
- // Called as the scene is being released by the system.
- // This occurs shortly after the scene enters the background, or when its session is discarded.
- // Release any resources associated with this scene that can be re-created the next time the scene connects.
- // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
- }
-
-
- - (void)sceneDidBecomeActive:(UIScene *)scene {
- // Called when the scene has moved from an inactive state to an active state.
- // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
- self.defaults = [NSUserDefaults standardUserDefaults];
- if ([self.defaults boolForKey:@"notFirstRun"]) {
- [self.window.rootViewController dismissViewControllerAnimated:YES completion:NULL];
- }
- }
-
-
- - (void)sceneWillResignActive:(UIScene *)scene {
- // Called when the scene will move from an active state to an inactive state.
- // This may occur due to temporary interruptions (ex. an incoming phone call).
-
- self.defaults = [NSUserDefaults standardUserDefaults];
-
- if ([self.defaults boolForKey:@"notFirstRun"]) {
- UIViewController *blankViewController = [UIViewController new];
- blankViewController.view.backgroundColor = [UIColor blackColor];
-
- [self.window.rootViewController presentViewController:blankViewController animated:YES completion:NULL];
- }
- }
-
-
- - (void)sceneWillEnterForeground:(UIScene *)scene {
- // Called as the scene transitions from the background to the foreground.
- // Use this method to undo the changes made on entering the background.
- self.defaults = [NSUserDefaults standardUserDefaults];
- if ([self.defaults boolForKey:@"notFirstRun"]) {
- [self.window.rootViewController dismissViewControllerAnimated:YES completion:NULL];
- }
- }
-
-
- - (void)sceneDidEnterBackground:(UIScene *)scene {
- // Called as the scene transitions from the foreground to the background.
- // Use this method to save data, release shared resources, and store enough scene-specific state information
- // to restore the scene back to its current state.
- self.defaults = [NSUserDefaults standardUserDefaults];
-
- if ([self.defaults boolForKey:@"notFirstRun"]) {
-
- UIViewController *blankViewController = [UIViewController new];
- blankViewController.view.backgroundColor = [UIColor blackColor];
-
- [self.window.rootViewController presentViewController:blankViewController animated:YES completion:NULL];
- }
- }
-
-
- @end
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